P+ - Diddy Kong - Subaction - FinalStartR

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Stats

IASA: None
Fully Intangible: 1-85
Subaction Index: 0x1f6

Scripts

Main

  1. Goto(FinalStartL Main 0x19f38)

GFX

    SFX

    1. AsyncWait(13.0)
    2. SoundEffect1(2112)
    3. SoundEffect1(5266)
    4. SyncWait(15.0)
    5. SoundEffect1(5267)
    6. SyncWait(7.0)
    7. SoundEffect1(5268)
    8. SyncWait(5.0)
    9. SoundEffect1(5289)

    Other

    1. ItemVisibility(false)
    2. SlopeContourStand { leg_bone_parent: 6 }
    3. AsyncWait(11.0)
    4. Rumble { unk1: 14, unk2: 0 }
    5. AsyncWait(15.0)
    6. Rumble { unk1: 16, unk2: 0 }
    7. AsyncWait(35.0)
    8. Rumble { unk1: 16, unk2: 0 }
    9. AsyncWait(38.0)
    10. SlopeContourStand { leg_bone_parent: 0 }
    11. AsyncWait(40.0)
    12. Rumble { unk1: 14, unk2: 0 }
    13. SyncWait(3.0)
    14. RumbleLoop { unk1: 2, unk2: 0 }